这是一套来自CSDN会员专享的电子书合集,总计约1000本,覆盖了当前IT技术领域的主流方向。无论你是刚入门的编程新手,还是寻求进阶的资深开发者,都能从中找到适合自己的学习资料。 资源内容概览: 编程语言:包含Java、Python、C++、C#、PHP、Go等主流语言的入门与进阶书籍,如《Java编程思想(第4版)》、《利用Python进行数据分析(原书第2版)》、《Go语言从入门到进阶实战》等。 人工智能与机器学习:涵盖深度学习、TensorFlow、PyTorch、机器学习实战等热门方向,包括《深度学习之美》、《百面机器学习》、《TensorFlow实战Google深度学习框架》等。 数…...
这是一套面向Unity游戏开发者的系统化视频课程,内容覆盖从基础操作到高级模块的完整开发链路。无论你是刚接触游戏引擎的初学者,还是希望拓展技术边界的进阶开发者,都能通过这套课程获得扎实的实战能力提升。

课程核心模块一览:
- 基础入门与交互角色创建:从Unity安装、界面认识、光照设置讲起,逐步深入C#变量、函数与代码分组,带你创建可交互角色,掌握Rigidbody碰撞、触发器、CharacterController跳跃逻辑、Prefab预制体及自定义资源导入等核心基础。
- 俯视角射击游戏实战:围绕2D/3D移动、角色朝向鼠标旋转、子弹Prefab生成与发射、射击冷却与弹药计数、Canvas UI弹药可视化、可破坏目标、武器切换与装备系统等内容,完整搭建一个可玩的射击游戏原型。
- AI行为与导航系统:讲解敌人状态机与枚举、NavMesh烘焙、NavMesh Agent寻路、AI巡逻与范围检测、玩家与敌人伤害交互等,让游戏中的NPC具备智能行为逻辑。
- 射线检测、动画时间线与Animator:涵盖相机到鼠标的射线检测、点击可视化、相机移动、3D模型导入、动画时间线编辑、动画事件、Animator状态机、GameObject间射线检测及玩家状态枚举等进阶技能。
- 第三人称游戏开发:从第三人称相机搭建、角色移动与相机旋转缩放,到Mixamo模型与动画资源下载导入、Animation BlendTree混合树、动画事件代码实现,以及基于射线检测的环境音效系统,全面掌握第三人称游戏的核心架构。
- 存档与加载系统:通过PlayerPrefs实现游戏数据的保存与读取,涉及Singleton设计模式、数据序列化、金币收集品与僵尸的存档逻辑、检查点系统等,让游戏具备完整的进度管理能力。
- 控制器输入与本地多人对战:配置键盘与Xbox手柄输入,创建双人玩家逻辑,实现火球施放、粒子特效、碰撞爆炸、玩家死亡与重生、事件委托与UI管理,完成一个本地双人对战游戏。
- UI、XML本地化与场景构建:搭建主菜单、按钮点击逻辑、XML数据与本地化文件配置、代码读取本地化数据、构建可执行文件、场景加载与退出,以及高级UI选择与状态过渡。
- 高级动画技术:深入Animator Controller与动画混合状态、武器绑定与骨骼旋转、武器射线检测与射击逻辑、动画遮罩、逆向运动学(IK)实现左手持枪与脚部IK、弹痕标记、瞄准相机等专业级动画技巧。
- Unity编辑器扩展:通过CustomEditor、MenuItem、EditorWindow等API,实现自定义编辑器工具、程序化生成物体与旋转、射线生成与多物体批量生成等,大幅提升开发效率。
- 高级视觉效果:涵盖天空盒、雾效、RenderTargetTexture、Shader编写、后处理、光照探针,以及传送门特效、对话框系统、3D角色渲染到UI、文字动画等视觉表现技术。
- 版本控制与FPS游戏开发:讲解团队协作与SourceTree、BitBucket版本控制流程,并从零搭建第一人称射击游戏,包括第一人称相机、移动射击、武器后坐力、射击特效、子弹撞击、蹲伏、弹药UI、换弹动画、脚步声等完整功能。
- 多人在线网络同步:基于UNet的服务器-客户端模型,讲解NetworkManager、NetworkIdentity、NetworkTransform、[Command]与[ClientRPC]等网络组件,实现多人射击游戏的玩家同步与控制。
课程以项目驱动的方式组织内容,每个模块都围绕一个可运行的游戏原型展开,学员在动手实践中逐步积累从单机到联网、从2D到3D、从基础逻辑到高级动画与编辑器扩展的完整开发经验。如果你希望系统性地提升Unity开发水平,这套课程提供了清晰的学习路径和丰富的实战案例。
📢 以下文件由夸克网盘用户于2024-10-09分享(文件数量过多时仅展示部分文件)
Udemy优达Unity游戏开发大师课8.35GB
1. Introduction177.38MB
1. Unity Course Projects Overview.mp437.74MB
2. Personal & Unity Introduction Video.mp451.16MB
2. Personal & Unity Introduction Video.srt6.71KB
3. Downloading and installing Unity.mp419.39MB
3. Downloading and installing Unity.srt2.92KB
4. Summer Course Result Compilation Video.mp469.09MB
2. CLASS 1 Creating an Interactive Character336.52MB
1. Class 1 introduction & Unity User Interface.mp443.08MB
1. Class 1 introduction & Unity User Interface.srt7.04KB
2. Lighting.mp441.65MB
2. Lighting.srt4.32KB
3. C#, Variables, Functions & Code grouping.mp421.92MB
3. C#, Variables, Functions & Code grouping.srt6.82KB
4. Creating & executing scripts in Unity.mp422.15MB
4. Creating & executing scripts in Unity.srt4.08KB
5. Rigidbody Collisions & AddForce.mp425.63MB
5. Rigidbody Collisions & AddForce.srt3.82KB
6. Rigidbody Triggers.mp428.77MB
6. Rigidbody Triggers.srt3.65KB
7. CharacterController & Creating an Interactive Character, Time.deltaTime.mp436.37MB
7. CharacterController & Creating an Interactive Character, Time.deltaTime.srt7.11KB
8. CharacterController & Jumping logics.mp438.13MB
8. CharacterController & Jumping logics.srt4.54KB
9. Prefabs.mp441.29MB
9. Prefabs.srt6.7KB
10. Audio & Importing Custom Assets.mp437.48MB
10. Audio & Importing Custom Assets.srt5.68KB
10.1 All C# Scripts used in Class 1-3..html113B
3. CLASS 2 Creating a Top Down Shooter582.24MB
1. Class 2 introduction.mp45.12MB
1. Class 2 introduction.srt1.49KB
2. Parenting objects in Scene Hierarchy.mp419.1MB
2. Parenting objects in Scene Hierarchy.srt2.68KB
3. 2D movement - 3D movement & Rotate towards Movement Direction.mp434.74MB
3. 2D movement - 3D movement & Rotate towards Movement Direction.srt4.15KB
4. Character Rotation to Mouse Position.mp445.01MB
4. Character Rotation to Mouse Position.srt5.06KB
5. Creating Bullet Prefab.mp420.79MB
5. Creating Bullet Prefab.srt3.38KB
6. Creating Gun Prefab & Setting up Bullet Spawn.mp445.83MB
6. Creating Gun Prefab & Setting up Bullet Spawn.srt4.2KB
7. Spawning Bullets.mp426.63MB
7. Spawning Bullets.srt4.39KB
8. Rotating & Shooting Bullets.mp422.09MB
8. Rotating & Shooting Bullets.srt2.59KB
9. Shot Cooldown & Ammo Count.mp422.02MB
9. Shot Cooldown & Ammo Count.srt2.69KB
10. Canvas UI & Ammo Visualization.mp431.24MB
10. Canvas UI & Ammo Visualization.srt4.93KB
11. Destructible Targets & Applying Textures to Materials(1).srt5.35KB
11. Destructible Targets & Applying Textures to Materials.mp441.45MB
11. Destructible Targets & Applying Textures to Materials.srt5.35KB
12. Playing Gun Shot & Gun Empty Sounds.mp433.78MB
12. Playing Gun Shot & Gun Empty Sounds.srt3.82KB
13. Ammo Crates, refilling Ammo & Accessing other Classes.mp439.9MB
13. Ammo Crates, refilling Ammo & Accessing other Classes.srt5.03KB
14. ADVANCED Equipping and unequipping weapons.mp4144.61MB
14. ADVANCED Equipping and unequipping weapons.srt14.39KB
15. Adding New Weapons & Outro.mp449.87MB
15. Adding New Weapons & Outro.srt4.87KB
4. CLASS 3 AI Behaviour & Navigation336.69MB
1. Class 3 introduction.mp45.44MB
1. Class 3 introduction.srt1.49KB
2. Canvas UI Health.mp440.87MB
2. Canvas UI Health.srt4.66KB
3. Enemy States & Enums.mp420.37MB
3. Enemy States & Enums.srt3.6KB
4. NavMesh Baking.mp430.81MB
4. NavMesh Baking.srt3.02KB
5. NavMesh Agent.mp441.1MB
5. NavMesh Agent.srt5.21KB
6. Setting up AI Patrolling behaviour.mp437.49MB
6. Setting up AI Patrolling behaviour.srt4.42KB
7. AI Range & Radius Checking.mp452.89MB
7. AI Range & Radius Checking.srt5.53KB
8. Damage to Player.mp447.36MB
8. Damage to Player.srt6.35KB
9. Damage to Enemies.mp427.9MB
9. Damage to Enemies.srt4.02KB
10. Extra Features & Outro.mp432.42MB
10. Extra Features & Outro.srt3.61KB
5. CLASS 4 Raycasting, Animation timeline & Animator344.03MB
1. Class 4 introduction.mp46.71MB
1. Class 4 introduction.srt1.58KB
2. Raycasting Camera to Mouse Position.mp427.75MB
2. Raycasting Camera to Mouse Position.srt5.01KB
3. NavMesh baking & NavMesh agent.mp420.17MB
3. NavMesh baking & NavMesh agent.srt3.16KB
4. Click Visualization.mp429.57MB
4. Click Visualization.srt4.31KB
5. Camera Movement.mp456.51MB
5. Camera Movement.srt8.36KB
6. Importing 3D Models.mp434.25MB
6. Importing 3D Models.srt3.8KB
7. Animation Timeline.mp416.02MB
7. Animation Timeline.srt2.86KB
8. Animation Events.mp413.38MB
8. Animation Events.srt2.14KB
9. Animator.mp423.74MB
9. Animator.srt4.57KB
10. Raycasting GameObject to GameObject.mp455.65MB
10. Raycasting GameObject to GameObject.srt7.05KB
11. Enums PlayerStates.mp429.26MB
11. Enums PlayerStates.srt3.39KB
12. Applying Damage & Outro.mp430.96MB
12. Applying Damage & Outro.srt3.97KB
6. CLASS 5 Creating a Third Person Game589.93MB
1. Class 5 introduction.mp48.66MB
1. Class 5 introduction.srt1.62KB
2. Third Person Camera & Scene Setup.mp411.79MB
2. Third Person Camera & Scene Setup.srt2.06KB
3. Player Movement.mp449.22MB
3. Player Movement.srt6.86KB
4. Camera Movement.mp425.5MB
4. Camera Movement.srt4.32KB
5. Camera Rotation.mp436.66MB
5. Camera Rotation.srt6.58KB
6. Camera LookAt & Camera Zooming.mp431.3MB
6. Camera LookAt & Camera Zooming.srt3.82KB
7. Downloading Model & Animation Assets using Mixamo.mp4105.82MB
7. Downloading Model & Animation Assets using Mixamo.srt5.51KB
8. Importing & Setting up the Character.mp430.19MB
8. Importing & Setting up the Character.srt5.25KB
9. Animation BlendTree.mp445.5MB
9. Animation BlendTree.srt7.84KB
10. Setting up Animation Events in Editor.mp439.63MB
10. Setting up Animation Events in Editor.srt4.52KB
11. Implementing Animation Events in code.mp438.38MB
11. Implementing Animation Events in code.srt5.22KB
12. ADVANCED Contextual Sound Theory & Scene Setup.mp439.53MB
12. ADVANCED Contextual Sound Theory & Scene Setup.srt4.57KB
13. ADVANCED Contextual Sound implementation using Raycasting.mp481.52MB
13. ADVANCED Contextual Sound implementation using Raycasting.srt8.04KB
14. Player turning towards Camera Direction & Outro.mp446.15MB
14. Player turning towards Camera Direction & Outro.srt4.8KB
7. CLASS 6 Saving & Loading using PlayerPrefs562.44MB
1. Class 6 introduction.mp44.07MB
1. Class 6 introduction.srt1.13KB
2. Setting up Project & Player assets.mp444.52MB
2. Setting up Project & Player assets.srt4.79KB
3. Implementing PlayerLogics.mp449.79MB
3. Implementing PlayerLogics.srt6.55KB
4. Setting up Enemy assets.mp456.54MB
4. Setting up Enemy assets.srt6.34KB
5. Implementing EnemyLogics for Animation.mp440.3MB
5. Implementing EnemyLogics for Animation.srt5.59KB
6. Implementing EnemyLogics for States & Movement.mp441.45MB
6. Implementing EnemyLogics for States & Movement.srt5.47KB
7. Implementing EnemyLogics for WeakPoint & Dying.mp430.03MB
7. Implementing EnemyLogics for WeakPoint & Dying.srt4.01KB
8. Setting up Collectibles.mp443.62MB
8. Setting up Collectibles.srt5.12KB
9. Singleton Coding Design Pattern, Serialization of Data, Saving & Loading Theory.mp414.87MB
9. Singleton Coding Design Pattern, Serialization of Data, Saving & Loading Theory.srt3.46KB
10. Creating GameManager Singleton.mp457.29MB
10. Creating GameManager Singleton.srt7.36KB
11. Saving & Loading Coin Collectibles.mp452.45MB
11. Saving & Loading Coin Collectibles.srt6.66KB
12. Saving & Loading Zombies.mp484.02MB
12. Saving & Loading Zombies.srt9.62KB
13. Checkpoint System, Bug fixes & Outro.mp443.41MB
13. Checkpoint System, Bug fixes & Outro.srt5.71KB
8. CLASS 7 Controller Input, Local Multiplayer & VFX504.68MB
1. Class 7 introduction.mp44.56MB
1. Class 7 introduction.srt1KB
2. Project Settings - Input, Setting up Keyboard & Xbox Controller Input.mp423.66MB
2. Project Settings - Input, Setting up Keyboard & Xbox Controller Input.srt5.44KB
3. Creating the Scene & PlayerLogic.mp428.58MB
3. Creating the Scene & PlayerLogic.srt4.07KB
4. Creating 2 Players.mp436.55MB
4. Creating 2 Players.srt6.16KB
5. Downloading & Setting up Player Model & Animations.mp443.43MB
5. Downloading & Setting up Player Model & Animations.srt3.42KB
6. Updating PlayerLogics to support animations & Face towards walk direction.mp432.77MB
6. Updating PlayerLogics to support animations & Face towards walk direction.srt4.55KB
7. Implementing Casting Fireball Behaviour & Animation.mp447.88MB
7. Implementing Casting Fireball Behaviour & Animation.srt7.11KB
8. Spawning a basic Fireball.mp450.18MB
8. Spawning a basic Fireball.srt6.82KB
9. Particle Emitter Settings & Fireball VFX Setup.mp447.96MB
9. Particle Emitter Settings & Fireball VFX Setup.srt5.45KB
10. Fireball Collisions & Explosion VFX.mp444.55MB
10. Fireball Collisions & Explosion VFX.srt5.1KB
11. Player Death Animation.mp435.34MB
11. Player Death Animation.srt3.85KB
12. Player Respawn Logics.mp424.66MB
12. Player Respawn Logics.srt3.1KB
13. Events, Delegates & UI Setup.mp428.81MB
13. Events, Delegates & UI Setup.srt5.06KB
14. Implementing UI Manager & Events.mp423.72MB
14. Implementing UI Manager & Events.srt2.85KB
15. Optimization, Bug Fixes & Outro.mp431.97MB
15. Optimization, Bug Fixes & Outro.srt4.4KB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe393.39MB
1. Class 8 introduction.mp45.55MB
1. Class 8 introduction.srt1.13KB
2. Main Menu Setup.mp450.2MB
2. Main Menu Setup.srt4.53KB
3. Button OnClicked Logics.mp432.23MB
3. Button OnClicked Logics.srt3.94KB
4. XML Data, Localization Data & Localization Files setup.mp413.23MB
4. XML Data, Localization Data & Localization Files setup.srt3.41KB
5. Loading XML Files in code.mp451.02MB
5. Loading XML Files in code.srt6.65KB
6. Reading Localization Data in code.mp449.97MB
6. Reading Localization Data in code.srt4.79KB
7. Setting up Text fields for Localization.mp428.17MB
7. Setting up Text fields for Localization.srt3.54KB
8. Building .exe, Loading Scenes & Quitting.mp435.3MB
8. Building .exe, Loading Scenes & Quitting.srt4.43KB
9. ADVANCED UI Selection.mp416.51MB
9. ADVANCED UI Selection.srt2.16KB
10. ADVANCED UI Manager State Transition to Options Menu.mp466.04MB
10. ADVANCED UI Manager State Transition to Options Menu.srt7.71KB
11. AVANCED Improvements & Outro.mp445.11MB
11. AVANCED Improvements & Outro.srt5.55KB
10. CLASS 9 Advanced Animations741.27MB
1. Class 9 introduction.mp44.52MB
1. Class 9 introduction.srt635B
2. Setting up Project & Player Assets.mp468.28MB
2. Setting up Project & Player Assets.srt5.21KB
3. Setting up Animator Controller & Animation Blend State.mp438.33MB
3. Setting up Animator Controller & Animation Blend State.srt5.71KB
4. Setting up Weapon & Fixing Strafe Right Animation.mp451.85MB
4. Setting up Weapon & Fixing Strafe Right Animation.srt4.05KB
5. Aiming & Bone Rotations.mp427.81MB
5. Aiming & Bone Rotations.srt4.07KB
6. WeaponLogics Weapon Line Renderer.mp453.72MB
6. WeaponLogics Weapon Line Renderer.srt5.9KB
7. WeaponLogics Raycasting for Impact Position.mp447.14MB
7. WeaponLogics Raycasting for Impact Position.srt3.85KB
8. WeaponLogics Shooting logics.mp446.89MB
8. WeaponLogics Shooting logics.srt4.83KB
9. Animation Masking Setup.mp449.54MB
9. Animation Masking Setup.srt6.44KB
10. Advanced Animations code implementation.mp457.66MB
10. Advanced Animations code implementation.srt6.26KB
11. Inverse Kinematics (IK) Left hand supporting Weapon.mp476.12MB
11. Inverse Kinematics (IK) Left hand supporting Weapon.srt6.7KB
12. Inverse Kinematics (IK) Feet IK core implementation.mp443.34MB
12. Inverse Kinematics (IK) Feet IK core implementation.srt4.47KB
13. Inverse Kinematics (IK) Feet IK improvements.mp445.7MB
13. Inverse Kinematics (IK) Feet IK improvements.srt4.83KB
14. ADVANCED Impact Marking Setup.mp446.06MB
14. ADVANCED Impact Marking Setup.srt5.17KB
15. ADVANCED Impact Marking Code implementation.mp431.69MB
15. ADVANCED Impact Marking Code implementation.srt2.81KB
16. ADVANCED Aiming Camera & Outro.mp452.57MB
16. ADVANCED Aiming Camera & Outro.srt5.26KB
11. CLASS 10 Unity Editor Extensions431.84MB
1. Class 10 introduction.mp44.2MB
1. Class 10 introduction.srt855B
2. CustomEditor & CubeLogic Generate Color Example.mp436.25MB
2. CustomEditor & CubeLogic Generate Color Example.srt5.59KB
3. CustomEditor & CubeLogic Extra Features.mp432.86MB
3. CustomEditor & CubeLogic Extra Features.srt3.65KB
4. MenuItem & PlayerPrefs Example.mp423.39MB
4. MenuItem & PlayerPrefs Example.srt3.23KB
5. EditorWindow & Renaming Objects Example.mp444.11MB
5. EditorWindow & Renaming Objects Example.srt6.29KB
6. Procedural Generation Setup Position & Spawning Objects.mp454.52MB
6. Procedural Generation Setup Position & Spawning Objects.srt6.05KB
7. Procedural Generation Setup Rotation.mp435.38MB
7. Procedural Generation Setup Rotation.srt2.28KB
8. Procedural Generation Displaying Selected Objects.mp445.94MB
8. Procedural Generation Displaying Selected Objects.srt5.4KB
9. ADVANCED Procedural Generation RayCast Spawning.mp430.71MB
9. ADVANCED Procedural Generation RayCast Spawning.srt4.19KB
10. ADVANCED Procedural Generation Spawning Multiple Objects.mp442.47MB
10. ADVANCED Procedural Generation Spawning Multiple Objects.srt3.38KB
11. ADVANCED Procedural Generation Cube Spawning.mp451.07MB
11. ADVANCED Procedural Generation Cube Spawning.srt6.36KB
12. ADVANCED Procedural Generation Spawn System Selection & Outro.mp430.89MB
12. ADVANCED Procedural Generation Spawn System Selection & Outro.srt3.93KB
12. CLASS 11 Advanced Visuals612.89MB
1. Class 11 introduction.mp44.41MB
1. Class 11 introduction.srt813B
2. Skybox.mp420.74MB
2. Skybox.srt2.57KB
3. Fog.mp421.38MB
3. Fog.srt2.07KB
4. RenderTargetTexture.mp441.65MB
4. RenderTargetTexture.srt4.13KB
5. Shaders.mp426.47MB
5. Shaders.srt4.4KB
6. Post-Processing.mp432.57MB
6. Post-Processing.srt4.29KB
7. Light Probes.mp45.18MB
7. Light Probes.srt894B
8. Creating a Portal Skybox, Character & Camera Setup.mp427.7MB
8. Creating a Portal Skybox, Character & Camera Setup.srt4.47KB
9. Creating a Portal Setting up the Teleport Destination.mp433.55MB
9. Creating a Portal Setting up the Teleport Destination.srt4.25KB
10. Creating a Portal Setting up the Portal.mp444.83MB
10. Creating a Portal Setting up the Portal.srt3.45KB
11. Creating a Portal Creating Distort Portal Shader.mp445.52MB
11. Creating a Portal Creating Distort Portal Shader.srt5KB
12. Creating a Portal RTTCamera Movement & Rotation.mp457.16MB
12. Creating a Portal RTTCamera Movement & Rotation.srt5.99KB
13. Creating a Portal Teleportation.mp442.14MB
13. Creating a Portal Teleportation.srt3.87KB
14. Creating a Portal Changing SkyBox & Post-Processing Effects.mp441.54MB
14. Creating a Portal Changing SkyBox & Post-Processing Effects.srt3.52KB
15. Creating a Dialog Window Rendering 3D Character to UI Texture & Adding Text.mp452.53MB
15. Creating a Dialog Window Rendering 3D Character to UI Texture & Adding Text.srt4.63KB
16. Creating a Dialog Window Setting up the Dialog Manager.mp453.73MB
16. Creating a Dialog Window Setting up the Dialog Manager.srt5.36KB
17. Creating a Dialog Window Dialog Display Time.mp420.97MB
17. Creating a Dialog Window Dialog Display Time.srt2.29KB
18. Creating a Dialog Window Letter animation & Outro.mp440.77MB
18. Creating a Dialog Window Letter animation & Outro.srt4.4KB
13. CLASS 12 Source Control & Creating a FPS game822.24MB
1. Class 12 introduction.mp46.27MB
1. Class 12 introduction.srt1.23KB
2. Team Collaboration.mp49.86MB
2. Team Collaboration.srt2.8KB
3. Source Control, SourceTree & BitBucket, Creating a Repository.mp426.47MB
3. Source Control, SourceTree & BitBucket, Creating a Repository.srt5.23KB
4. Setting up Unity for Source Control, Creating a .gitignore file, Commit, Push &.mp427.64MB
4. Setting up Unity for Source Control, Creating a .gitignore file, Commit, Push &.srt6.03KB
5. Setting up Character & First Person Camera.mp438.67MB
5. Setting up Character & First Person Camera.srt4.27KB
6. Creating a First Person Camera.mp442.76MB
6. Creating a First Person Camera.srt5.32KB
7. Movement with First Person Camera.mp449.99MB
7. Movement with First Person Camera.srt5.6KB
8. Shooting.mp453.35MB
8. Shooting.srt7.37KB
9. Inverse Kinematics (IK).mp465.98MB
9. Inverse Kinematics (IK).srt6.31KB
10. Weapon Recoil.mp465.07MB
10. Weapon Recoil.srt7.87KB
11. Shoot Effects.mp472.29MB
11. Shoot Effects.srt6.88KB
12. Bullet Impact.mp435.73MB
12. Bullet Impact.srt2.57KB
13. Crouching.mp461.14MB
13. Crouching.srt5.64KB
14. Additional Features Displaying Ammo Count in UI.mp428.36MB
14. Additional Features Displaying Ammo Count in UI.srt3.33KB
15. Additional Features Reloading Animation.mp478.16MB
15. Additional Features Reloading Animation.srt7.48KB
16. Additional Features Shooting Sound Effects.mp445.26MB
16. Additional Features Shooting Sound Effects.srt4.61KB
17. Additional Features Footstep Sound Effects.mp454.39MB
17. Additional Features Footstep Sound Effects.srt5.49KB
18. Minor improvements & Outro.mp460.73MB
18. Minor improvements & Outro.srt6.17KB
14. CLASS 13 Multiplayer Networking844.41MB
1. Class 13 introduction.mp44.85MB
1. Class 13 introduction.srt1.06KB
2. UNet Deprication & Server Client Model.mp410.19MB
2. UNet Deprication & Server Client Model.srt2.6KB
3. NetworkManager, NetworkManagerHUD, NetworkBehaviour, NetworkIdentity.mp411.62MB
3. NetworkManager, NetworkManagerHUD, NetworkBehaviour, NetworkIdentity.srt2.79KB
4. IsLocalPlayer IsServer, NetworkTransform, NetworkTransformChild & Animator.mp418.07MB
4. IsLocalPlayer IsServer, NetworkTransform, NetworkTransformChild & Animator.srt4.43KB
5. [Command], [ClientRPC].mp416.41MB
5. [Command], [ClientRPC].srt3.34KB
6. Basic Multiplayer Networking Scene & Player Setup.mp436.86MB
6. Basic Multiplayer Networking Scene & Player Setup.srt3.8KB
7. Basic Multiplayer Networking Creating a Multiplayer game using NetworkManager.mp426.55MB
7. Basic Multiplayer Networking Creating a Multiplayer game using NetworkManager.srt5.15KB
8. Basic Multiplayer Networking Controlling Individual Players using IsLocalPlayer.mp411.96MB
8. Basic Multiplayer Networking Controlling Individual Players using IsLocalPlayer.srt1.95KB
9. Basic Multiplayer Networking Casting Sphere Logic Implementation.mp436.2MB
9. Basic Multiplayer Networking Casting Sphere Logic Implementation.srt5.61KB
10. Basic Multiplayer Networking Synchronizing Sphere using NetworkTransformChild.mp423.91MB
10. Basic Multiplayer Networking Synchronizing Sphere using NetworkTransformChild.srt3.75KB
10.1 All C# Scripts used in Class 13 A..html116B
11. Creating a Top Down MP Shooter Scene & Player Setup.mp433.39MB
11. Creating a Top Down MP Shooter Scene & Player Setup.srt4.89KB
12. Creating a Top Down MP Shooter Player Rotation & Animation Logics.mp440.91MB
12. Creating a Top Down MP Shooter Player Rotation & Animation Logics.srt4.12KB
13. Creating a Top Down MP Shooter Weapon Setup.mp443.06MB
13. Creating a Top Down MP Shooter Weapon Setup.srt4.71KB
14. Creating a Top Down MP Shooter Weapon VFX & Advanced Setup.mp440.93MB
14. Creating a Top Down MP Shooter Weapon VFX & Advanced Setup.srt3.93KB
15. Creating a Top Down MP Shooter Adding Extra Players & Player Death.mp443.65MB
15. Creating a Top Down MP Shooter Adding Extra Players & Player Death.srt4.01KB
16. Creating a Top Down MP Shooter Player Death & Health.mp431.27MB
16. Creating a Top Down MP Shooter Player Death & Health.srt3.14KB
17. Creating a Top Down MP Shooter Scene Multiplayer Setup.mp439.98MB
17. Creating a Top Down MP Shooter Scene Multiplayer Setup.srt3.1KB
18. Creating a Top Down MP Shooter Player Spawning.mp453.18MB
18. Creating a Top Down MP Shooter Player Spawning.srt6.16KB
19. Creating a Top Down MP Shooter Player Teams & Team Colors.mp456.54MB
19. Creating a Top Down MP Shooter Player Teams & Team Colors.srt5.97KB
20. Creating a Top Down MP Shooter Synchronizing Team Colors.mp436.31MB
20. Creating a Top Down MP Shooter Synchronizing Team Colors.srt3.7KB
21. Creating a Top Down MP Shooter Server Side Gameplay Logics.mp464.7MB
21. Creating a Top Down MP Shooter Server Side Gameplay Logics.srt8.25KB
22. Creating a Top Down MP Shooter Synchronizing Movement Animations.mp428.27MB
22. Creating a Top Down MP Shooter Synchronizing Movement Animations.srt2.95KB
23. Creating a Top Down MP Shooter Synchronizing Health & Player state.mp424.86MB
23. Creating a Top Down MP Shooter Synchronizing Health & Player state.srt2.33KB
24. Creating a Top Down MP Shooter User Interface (UI).mp441.8MB
24. Creating a Top Down MP Shooter User Interface (UI).srt5.05KB
25. Creating a Top Down MP Shooter Synchronizing Reloading & Shooting Animations.mp430.94MB
25. Creating a Top Down MP Shooter Synchronizing Reloading & Shooting Animations.srt2.83KB
26. Creating a Top Down MP Shooter Further improvements & Outro.mp437.91MB
26. Creating a Top Down MP Shooter Further improvements & Outro.srt3.16KB
Class_13_A_Scripts.rar1.45KB
15. CLASS 14 Advanced Multiplayer Networking727.41MB
1. Class 14 Introduction.mp43.56MB
1. Class 14 Introduction.srt822B
2. Mirror, Multiplayer Cameras, NetworkAnimator, [Command], [ClientRpc], SyncVar.mp422.37MB
2. Mirror, Multiplayer Cameras, NetworkAnimator, [Command], [ClientRpc], SyncVar.srt5.08KB
3. Advanced Multiplayer Networking Scene & Player Setup.mp429.35MB
3. Advanced Multiplayer Networking Scene & Player Setup.srt3.91KB
4. Advanced Multiplayer Networking Solving Multiplayer Cameras.mp425.26MB
4. Advanced Multiplayer Networking Solving Multiplayer Cameras.srt3.61KB
5. Advanced Multiplayer Networking Raycasting Pillars.mp433.39MB
5. Advanced Multiplayer Networking Raycasting Pillars.srt3.31KB
6. Advanced Multiplayer Networking Synchronizing Raycasting.mp426.54MB
6. Advanced Multiplayer Networking Synchronizing Raycasting.srt3.21KB
7. Advanced Multiplayer Networking SyncVar Pillar Color.mp418.01MB
7. Advanced Multiplayer Networking SyncVar Pillar Color.srt2.33KB
8. Creating a MP First Person Shooter Project & Player Setup.mp434.06MB
8. Creating a MP First Person Shooter Project & Player Setup.srt4.21KB
9. Creating a MP First Person Shooter LocalPlayer Input & Camera Setup.mp455.16MB
9. Creating a MP First Person Shooter LocalPlayer Input & Camera Setup.srt5.2KB
10. Creating a MP First Person Shooter Synchronizing Animations.mp459.62MB
10. Creating a MP First Person Shooter Synchronizing Animations.srt4.92KB
11. Creating a MP First Person Shooter Server Side Gameplay Logics.mp476.87MB
11. Creating a MP First Person Shooter Server Side Gameplay Logics.srt8.89KB
12. Creating a MP First Person Shooter Synchronizing Player Health & Death.mp468.47MB
12. Creating a MP First Person Shooter Synchronizing Player Health & Death.srt6.95KB
13. Creating a MP First Person Shooter Death Animation & Impact VFX Improvements.mp434.29MB
13. Creating a MP First Person Shooter Death Animation & Impact VFX Improvements.srt3.55KB
14. Creating a MP First Person Shooter Disabling Inverse Kinematics & Dropping Gun.mp447.09MB
14. Creating a MP First Person Shooter Disabling Inverse Kinematics & Dropping Gun.srt4.77KB
15. Creating a MP First Person Shooter User Interface (UI).mp448.05MB
15. Creating a MP First Person Shooter User Interface (UI).srt5.41KB
16. Creating a MP First Person Shooter Synchronizing Player Teams & Colors.mp480.83MB
16. Creating a MP First Person Shooter Synchronizing Player Teams & Colors.srt8.46KB
17. Creating a MP First Person Shooter Adding Gravity & Setting up Scene.mp457.66MB
17. Creating a MP First Person Shooter Adding Gravity & Setting up Scene.srt3.65KB
18. Creating a MP First Person Shooter Suggested improvements & Outro.mp46.77MB
18. Creating a MP First Person Shooter Suggested improvements & Outro.srt1.82KB
16. CLASS 15 Unity2D & Advanced Unity Features541.7MB
1. Class 15 Introduction.mp45.72MB
1. Class 15 Introduction.srt996B
2. Creating a Unity2D Project & Setting up a Spritesheet.mp432.75MB
2. Creating a Unity2D Project & Setting up a Spritesheet.srt4.23KB
3. 2D Movement using Rigidbody2D.mp424.48MB
3. 2D Movement using Rigidbody2D.srt4.37KB
4. Animating Sprites.mp437.69MB
4. Animating Sprites.srt4.2KB
5. Animation Logics.mp437.43MB
5. Animation Logics.srt5.05KB
6. Animator Setup.mp431.69MB
6. Animator Setup.srt4.72KB
7. Setting up Attack Animations.mp437.58MB
7. Setting up Attack Animations.srt5.36KB
8. Implementing AttackBehaviour & Completing Attack Animation Setup.mp433.08MB
8. Implementing AttackBehaviour & Completing Attack Animation Setup.srt4.37KB
9. 2D Triggers & Collisions setup for Attack Animations.mp437.06MB
9. 2D Triggers & Collisions setup for Attack Animations.srt5.84KB
10. Import & Setup Enemy.mp431.57MB
10. Import & Setup Enemy.srt3.44KB
11. Enemy AI & Logics.mp455.69MB
11. Enemy AI & Logics.srt8.5KB
12. Advanced Extra Features - Setting up Level.mp420.9MB
12. Advanced Extra Features - Setting up Level.srt3.8KB
13. Advanced Extra Features - Adding Health UI.mp431.07MB
13. Advanced Extra Features - Adding Health UI.srt4.23KB
14. Advanced Extra Features - Implementing Player Health Logics.mp441.5MB
14. Advanced Extra Features - Implementing Player Health Logics.srt4.66KB
15. Advanced Extra Features - Adding Sounds.mp441.81MB
15. Advanced Extra Features - Adding Sounds.srt5.45KB
16. Profiler & Performance Optimization.mp423.51MB
16. Profiler & Performance Optimization.srt4.8KB
17. Unity Services.mp41.01MB
17. Unity Services.srt342B
18. Entity Component System Theory.mp414.39MB
18. Entity Component System Theory.srt1.95KB
19. Course Outro.mp42.74MB
19. Course Outro.srt724B
Grafixfather Thanking You.jpg333.36KB
共465个文件,合计:8.35GB

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